namespace Game.Const
{
	public class AudioConst
	{
		public const string MAIN_VIEW = "music_main_view";

		public const string MAIN_SCENE = "music_main_scene";

		public const string RESET = "sound_btn_reset";

		public const string DRAG = "sound_drag";

		public const string PUT_DOWN = "sound_put_down";

		public const string GRILLING = "sound_grilling";

		public const string EXPLODE = "sound_explode";

		public const string BLINK = "sound_blink";

		public const string FRUIT_MACHINE = "sound_fruit_machine";

		public const string DRINKING = "sound_drinking";

		public const string EMBED = "sound_embed";

		public const string SUTURE = "sound_suture";

		public const string REFRIGERATOR_OPEN = "sound_refrigerator_open";

		public const string REFRIGERATOR_CLOSE = "sound_refrigerator_close";

		public const string CAR_1 = "sound_car_1";

		public const string CAR_2 = "sound_car_2";

		public const string KIDDIE_RIDE = "sound_kiddie_ride";

		public const string WASHING_MACHINE = "sound_washing_machine";

		public const string CAR_BRUSH_1 = "sound_car_brush_1";

		public const string CAR_BRUSH_2 = "sound_car_brush_2";

		public const string DRYER_OPEN = "sound_dryer_open";

		public const string DRYER_CLOSE = "sound_dryer_close";

		public const string CAR_DRYER = "sound_car_dryer";

		public const string CAR_CLEAN = "sound_car_clean";

		public const string CAR_WATER = "sound_car_water";

		public const string CAR_MOP = "sound_car_mop";

		public const string CAR_EXTINGUISHER = "sound_extinguisher";

		public const string FAN = "sound_fan_1";

		public const string CAR_SPRAY = "sound_car_spray";

		public const string CAR_LIFT = "sound_car_lift";

		public const string PUSH_PULL_DOOR_1 = "sound_push_pull_door_1";

		public const string PUSH_PULL_DOOR_2 = "sound_push_pull_door_2";

		public const string ATM = "sound_atm";

		public const string ATM_ERROR = "sound_atm_error";

		public const string ERROR = "sound_error";

		public const string BTN_1 = "sound_btn_1";

		public const string CABINET_OPEN = "sound_cabinet_open";

		public const string HAIR_CHANGE = "sound_hair_change";

		public const string HAIR_PAINT = "sound_hair_paint";

		public const string SCISSORS = "sound_scissors";

		public const string COMB = "sound_comb";

		public const string RAZOR = "sound_razor";

		public const string HAIR_DRYER = "sound_hair_dryer";

		public const string TAKE_PHOTO = "sound_take_photo";

		public const string CLOTH_CURTAIN_OPEN = "sound_cloth_curtain_open";

		public const string CAT_DOOR_MOVE_OPEN = "sound_cat_door_move_open";

		public const string CAT_DOOR_MOVE_CLOSE = "sound_cat_door_move_close";

		public const string SAFE_BOX_OPEN = "sound_safe_box_open";

		public const string SAFE_BOX_CLOSE = "sound_safe_box_close";

		public const string SLIDING_DOOR = "sound_sliding_door";

		public const string WATER = "sound_water";

		public const string WATER_2 = "sound_water_2";

		public const string OVEN_OPEN = "sound_oven_open";

		public const string OVEN_CLOSE = "sound_oven_close";

		public const string PAPER = "sound_paper";

		public const string CAT_ = "sound_cat_";

		public const string EAT = "sound_eat";

		public const string FALL_INTO_WATER = "sound_fall_into_water";

		public const string CURTAIN = "sound_curtain";

		public const string CURTAIN_OPEN = "sound_curtain_open";

		public const string CURTAIN_CLOSE = "sound_curtain_close";

		public const string LAMP_OPEN_CLOSE = "sound_lamp_open_close";

		public const string SELECT_PAINT = "sound_select_paint";

		public const string CLOSESTOOL_OPEN_CLOSE = "sound_closestool_open_close";

		public const string GAS_STOVE = "sound_gas_stove";

		public const string BREAK_MAKER_1 = "sound_break_maker_1";

		public const string BREAK_MAKER_2 = "sound_break_maker_2";

		public const string WIND_BELL = "sound_wind_bell";

		public const string UMBERLLA = "sound_umberlla";

		public const string TV_CHANGE = "sound_tv_change";

		public const string ELEVATOR_DOOR = "sound_elevator_door";

		public const string POPPER = "sound_popper";

		public const string POS = "sound_pos";

		public const string SLOT_MACHINE_1 = "sound_slot_machine_1";

		public const string SLOT_MACHINE_2 = "sound_slot_machine_2";

		public const string SLOT_MACHINE_FAILURE = "sound_slot_machine_failure";

		public const string SLOT_MACHINE_SUCCESS = "sound_slot_machine_success";

		public const string CT_BED_1 = "sound_ct_bed_1";

		public const string OPERATION_BED_1 = "sound_operation_bed_1";

		public const string FACE_LIFT_MACHINE_1 = "sound_face_lift_machine_1";

		public const string FACE_LIFT_MACHINE_2 = "sound_face_lift_machine_2";

		public const string FACE_LIFT_LIGHT = "sound_face_lift_light";

		public const string VIBRATOR = "sound_vibrator";

		public const string AMBULANCE_DOOR = "sound_ambulance_door";

		public const string DEFIBRILLATOR = "sound_defibrillator";

		public const string DEFIBRILLATOR_TAKE = "sound_defibrillator_take";

		public const string BREATHING_MACHINE = "sound_breathing_machine";

		public const string ELEMENT_CREATOR_1 = "sound_element_creator_1";

		public const string ELEMENT_CREATOR_2 = "sound_element_creator_2";

		public const string ELECTRIC_1 = "sound_electric_1";

		public const string ECG = "sound_ecg";

		public const string DYNAMO_1 = "sound_dynamo_1";

		public const string ROTATION_BTN = "sound_rotation_btn";

		public const string ELETRIC_BRAKE_1 = "sound_eletric_brake_1";

		public const string ELETRIC_BRAKE_2 = "sound_eletric_brake_2";

		public const string GEM_BOX_1 = "sound_gem_box_1";

		public const string WIPE_1 = "sound_wipe_1";

		public const string MEDICINE_MACHINE_1 = "sound_medicine_machine_1";
	}
}
